🔗 Share this article This Spooky-Cute Puzzler Acts as the Excellent Replacement to Halloween Horror Not all autumn fright journey must scare players. Starting with beloved classics like mystery-solving cartoons to endearing shows such as Over the Garden Wall, plenty of spooky-season favorites provide fun without needing raising your heart rate. Moreover, a increasing selection of spooky-cute releases including Halloween vibes, but not the truly terrifying level of horror. Gloomy Eyes debuted in September, and stands as an outstanding relaxing choice to the intensely frightening games of 2025. Visual: Developers, Production Team, Design Group, Be Revolution/Untold Tales A Distinctive Single-Player Cooperative Quest Described as a “self-coop” problem-solving title, Gloomy Eyes unites a zombie boy known as Gloomy and a living girl named Nena as they begin an quest to restore sunlight to their dark, dark realm. They look evokes collectible figures combined with the puppets from a stop-motion animation. Their pale-skinned and baggy-eyed aesthetic draws inspiration from the visual style of Gothic fantasy movies, and the plot is a quintessential suitable for everyone tale. The duo forms an enduring friendship over the course of the game’s multiple stages as Nena tries to show to her priest uncle that, you know, maybe the undead are actually good. Original Problem-Solving Features The “self-coop” label stems from the game’s interactive problem-solving. When Gloomy and Nena cross paths, you’ll swap between the newfound friends to solve puzzles and advance through the areas. As an undead, Gloomy can’t walk through the brightness of a lamppost, while Nena may be grabbed by wandering undead except if a beam is shone on them. They have to work in tandem — in practice, players control them in tandem — to finish levels. Nena may move or temporarily shut off lights to clear paths for Gloomy, while the intellectually curious boy will employ his undead power to shift around obstacles in the world, creating paths for Nena. Screenshot: ARTE France, Studio, 3DAR, Be Revolution/Untold Tales Captivating Environment Creation The puzzles evoke memories a touch of The Gardens Between, in the way the levels are hovering, diorama-like structures that the perspective moves across in coordination with your heroes. Gloomy Eyes’ worlds are very enjoyable, leading the companions around a fair and through a ghostly building, amid other places. There’s a “diorama view” button that permits you to pull back and rotate the areas, both for enjoy the artwork and look for paths that may not have been clear. Small Hiccups and General Experience This represents one of the only hiccups with Gloomy Eyes. Comparable to other games with a fixed perspective, occasionally it's confusing where the characters may or may not travel. You may need to randomly encounter a multiple different objects to discover which ones are interactable, as it’s not always intuitive. Nevertheless, those minor obstacles don't obstruct of a spooky-cute good time. Gloomy Eyes runs on the short side, with about three to five hours worth of brain-teasers. Later levels blend together subtle sneaking and action elements with the problem-solving, as Gloomy Eyes advances to a rewarding — and slightly unforeseen — ending. Release and Conclusion Those avoiding the terror of intense horror titles ought to experience Gloomy Eyes. It’s available on Nintendo platform, Sony system, computer, and Xbox, and is available at a reduced price for a quarter off on game marketplaces. This charming title has been released on several consoles and provides a delightful option for fans in search of Halloween fun without the terrifying moments.
Not all autumn fright journey must scare players. Starting with beloved classics like mystery-solving cartoons to endearing shows such as Over the Garden Wall, plenty of spooky-season favorites provide fun without needing raising your heart rate. Moreover, a increasing selection of spooky-cute releases including Halloween vibes, but not the truly terrifying level of horror. Gloomy Eyes debuted in September, and stands as an outstanding relaxing choice to the intensely frightening games of 2025. Visual: Developers, Production Team, Design Group, Be Revolution/Untold Tales A Distinctive Single-Player Cooperative Quest Described as a “self-coop” problem-solving title, Gloomy Eyes unites a zombie boy known as Gloomy and a living girl named Nena as they begin an quest to restore sunlight to their dark, dark realm. They look evokes collectible figures combined with the puppets from a stop-motion animation. Their pale-skinned and baggy-eyed aesthetic draws inspiration from the visual style of Gothic fantasy movies, and the plot is a quintessential suitable for everyone tale. The duo forms an enduring friendship over the course of the game’s multiple stages as Nena tries to show to her priest uncle that, you know, maybe the undead are actually good. Original Problem-Solving Features The “self-coop” label stems from the game’s interactive problem-solving. When Gloomy and Nena cross paths, you’ll swap between the newfound friends to solve puzzles and advance through the areas. As an undead, Gloomy can’t walk through the brightness of a lamppost, while Nena may be grabbed by wandering undead except if a beam is shone on them. They have to work in tandem — in practice, players control them in tandem — to finish levels. Nena may move or temporarily shut off lights to clear paths for Gloomy, while the intellectually curious boy will employ his undead power to shift around obstacles in the world, creating paths for Nena. Screenshot: ARTE France, Studio, 3DAR, Be Revolution/Untold Tales Captivating Environment Creation The puzzles evoke memories a touch of The Gardens Between, in the way the levels are hovering, diorama-like structures that the perspective moves across in coordination with your heroes. Gloomy Eyes’ worlds are very enjoyable, leading the companions around a fair and through a ghostly building, amid other places. There’s a “diorama view” button that permits you to pull back and rotate the areas, both for enjoy the artwork and look for paths that may not have been clear. Small Hiccups and General Experience This represents one of the only hiccups with Gloomy Eyes. Comparable to other games with a fixed perspective, occasionally it's confusing where the characters may or may not travel. You may need to randomly encounter a multiple different objects to discover which ones are interactable, as it’s not always intuitive. Nevertheless, those minor obstacles don't obstruct of a spooky-cute good time. Gloomy Eyes runs on the short side, with about three to five hours worth of brain-teasers. Later levels blend together subtle sneaking and action elements with the problem-solving, as Gloomy Eyes advances to a rewarding — and slightly unforeseen — ending. Release and Conclusion Those avoiding the terror of intense horror titles ought to experience Gloomy Eyes. It’s available on Nintendo platform, Sony system, computer, and Xbox, and is available at a reduced price for a quarter off on game marketplaces. This charming title has been released on several consoles and provides a delightful option for fans in search of Halloween fun without the terrifying moments.